And by “live” we really mean that – your ammo are little critters with special abilities, and at times the damned things even back chat you. To do this, you don’t use a gun but LIVE ammunition. In Stranger’s Wrath you play a bounty hunter, tracking down various villains and capturing them. These guys are afraid of their own shadows and mistrust anyone, especially a tall Stranger that comes into their settlement, but is there a reason for that? Their story unfolds farther in the game. A lot of my passion for this game is the story and the script, there is so much humour in there that you can’t help but laugh out loud at times! The guy pictured above is the Store Keeper, he runs the General Store where you get to buy ammo and upgrades, and is always wise cracking, ahem, with you. We’re updating every character in the game in similar style, and today I’d like to introduce you to a couple more.įirst up we have the Clakkerz, the general population from the towns at the start of the game all the way to New Yolk City. You’ll no doubt have seen the visual update we’ve done to the main character, Stranger. Not only are we revamping various aspects of the game such as texture resolution, user interface and game audio, but we’re also overhauling the character models. Recently there have been a whole raft of HD remakes coming to the PS3, and to be able to work on this project and take the definition of “HD Remake” to the next level has been a dream come true. You may have heard of this game before – it was originally released in March 2005, but we’re doing an HD remake for PSN. During the summer we started working exclusively on Oddworld projects, and I’m here today to talk about the first title we announced: Oddworld Stranger’s Wrath. Long time no see! Since Gravity Crash Portable was launched we’ve kept our heads down while working on a bunch of stuff.
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